Coverart for item
The Resource AutoCAD 2015 and AutoCAD LT 2015 : essentials, Scott Onstott

AutoCAD 2015 and AutoCAD LT 2015 : essentials, Scott Onstott

Label
AutoCAD 2015 and AutoCAD LT 2015 : essentials
Title
AutoCAD 2015 and AutoCAD LT 2015
Title remainder
essentials
Statement of responsibility
Scott Onstott
Creator
Author
Subject
Genre
Language
eng
Summary
Step-by-step instructions for the AutoCAD fundamentals AutoCAD 2015 Essentials contains 400 pages of full-color, comprehensive instruction on the world's top drafting and architecture software. This 2015 edition features architectural, manufacturing, and landscape architecture examples. And like previous editions, the detailed guide introduces core concepts using interactive tutorials and open-ended projects, which can be completed in any order, thanks to downloadable data sets (an especially useful feature for students and professionals studying for Autodesk AutoCAD certificat
Cataloging source
YDXCP
http://library.link/vocab/creatorName
Onstott, Scott
Dewey number
620.00420285
Illustrations
illustrations
Index
index present
LC call number
T385
LC item number
.O56726 2014
Literary form
non fiction
Nature of contents
dictionaries
http://library.link/vocab/subjectName
  • Computer graphics
  • Computer-aided design
  • Mechanical drawing
  • Computer-aided design
  • Computer graphics
  • Mechanical drawing
  • AutoCAD (Computer file)
  • AutoCAD
  • Computer graphics
  • Engineering design
  • COMPUTERS
Label
AutoCAD 2015 and AutoCAD LT 2015 : essentials, Scott Onstott
Instantiates
Publication
Note
  • "Autodesk Official Press."
  • Includes index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
  • Introduction; Chapter 1: Getting Started; Sign In to Autodesk 360 on the Dashboard; Explore the AutoCAD 2015 for Windows User Interface; Set Drawing Units; Chapter 2: Basic Drawing Skills; Navigate 2D Drawings; Draw Lines and Rectangles; Cancel, Erase, and Undo; Use Coordinate Systems; Draw Circles, Arcs, and Polygons; Use Fillet and Chamfer ; Chapter 3: Using Drawing Aids; Use Grid and Snap; Employ Ortho and Polar Tracking; Use PolarSnap; Select Running Object Snaps; Harness the From Snap; Apply Object Snap Tracking; Chapter 4: Editing Entities; Create Selection Sets; Move and Copy
  • Rotate and ScaleWork with Arrays; Trim and Extend; Lengthen and Stretch; Offset and Mirror; Edit with Grips ; Chapter 5: Shaping Curves; Draw and Edit Curved Polylines; Draw Ellipses; Shape Splines; Blend Between Objects with Splines; Chapter 6: Controlling Object Visibility and Appearance; Change Object Properties; Set the Current Layer; Alter the Layer Assignments of Objects; Control Layer Visibility; Apply Linetype; Assign Properties by Object or by Layer; Manage Layer Properties; Isolate Objects; Chapter 7: Organizing Objects; Define Blocks; Insert Blocks; Edit Blocks; Redefine Blocks
  • Work with GroupsChapter 8: Hatching and Gradients; Specify Hatch Areas; Associate Hatches with Boundaries; Hatch with Patterns; Hatch with Gradients; Chapter 9: Working with Blocks and Xrefs; Work with Global Blocks; Access Content Globally; Store Content on Tool Palettes; Reference External Drawings and Images; Chapter 10: Creating and Editing Text; Style Text; Write Lines of Text; Write and Format Paragraphs Using MTEXT; Edit Text; Chapter 11: Dimensioning; Style Dimensions; Add Dimensions; Edit Dimensions; Chapter 12: Keeping In Control with Constraints; Work with Geometric Constraints
  • Apply Dimensional Constraints Constrain Objects Simultaneously with Geometry and Dimensions; Make Parametric Changes to Constrained Objects; Chapter 13: Working with Layouts and Annotative Objects; Create Annotative Styles and Objects; Create Layouts; Adjust Floating Viewports; Override Layer Properties in Layout Viewports; Draw on Layouts; Chapter 14: Printing and Plotting; Configure Output Devices; Create Plot Style Tables; Use Plot Style Tables; Plot in Model Space; Plot Layouts in Paper Space; Export to an Electronic Format; Chapter 15: Working with Data; Geolocate Projects
  • Import SketchUp ModelsDefine Attributes and Blocks; Insert Attributed Blocks; Edit Table Styles and Create Tables; Use Fields in Table Cells; Edit Table Data; Chapter 16: Navigating 3D Models; Use Visual Styles; Work with Tiled Viewports; Navigate with the ViewCube; Orbit in 3D; Use Cameras; Navigate with SteeringWheels; Learn to Save Views; Chapter 17: Modeling in 3D; Create Surface Models; Edit Surface Models; Create Solid Models; Edit Solid Models; Smooth Mesh Models; Chapter 18: Presenting and Documenting 3D Design; Assign Materials; Place and Adjust Lights; Create Renderings
Control code
ocn889519209
Dimensions
unknown
Extent
1 online resource (xix, 396 pages :)
Form of item
online
Isbn
9781118932445
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other physical details
color illustrations
Specific material designation
remote
Stock number
FBE5FA53-CF8E-47B0-B385-41814DD2B0C1
System control number
  • (Sirsi) o889519209
  • (OCoLC)889519209
Label
AutoCAD 2015 and AutoCAD LT 2015 : essentials, Scott Onstott
Publication
Note
  • "Autodesk Official Press."
  • Includes index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
  • Introduction; Chapter 1: Getting Started; Sign In to Autodesk 360 on the Dashboard; Explore the AutoCAD 2015 for Windows User Interface; Set Drawing Units; Chapter 2: Basic Drawing Skills; Navigate 2D Drawings; Draw Lines and Rectangles; Cancel, Erase, and Undo; Use Coordinate Systems; Draw Circles, Arcs, and Polygons; Use Fillet and Chamfer ; Chapter 3: Using Drawing Aids; Use Grid and Snap; Employ Ortho and Polar Tracking; Use PolarSnap; Select Running Object Snaps; Harness the From Snap; Apply Object Snap Tracking; Chapter 4: Editing Entities; Create Selection Sets; Move and Copy
  • Rotate and ScaleWork with Arrays; Trim and Extend; Lengthen and Stretch; Offset and Mirror; Edit with Grips ; Chapter 5: Shaping Curves; Draw and Edit Curved Polylines; Draw Ellipses; Shape Splines; Blend Between Objects with Splines; Chapter 6: Controlling Object Visibility and Appearance; Change Object Properties; Set the Current Layer; Alter the Layer Assignments of Objects; Control Layer Visibility; Apply Linetype; Assign Properties by Object or by Layer; Manage Layer Properties; Isolate Objects; Chapter 7: Organizing Objects; Define Blocks; Insert Blocks; Edit Blocks; Redefine Blocks
  • Work with GroupsChapter 8: Hatching and Gradients; Specify Hatch Areas; Associate Hatches with Boundaries; Hatch with Patterns; Hatch with Gradients; Chapter 9: Working with Blocks and Xrefs; Work with Global Blocks; Access Content Globally; Store Content on Tool Palettes; Reference External Drawings and Images; Chapter 10: Creating and Editing Text; Style Text; Write Lines of Text; Write and Format Paragraphs Using MTEXT; Edit Text; Chapter 11: Dimensioning; Style Dimensions; Add Dimensions; Edit Dimensions; Chapter 12: Keeping In Control with Constraints; Work with Geometric Constraints
  • Apply Dimensional Constraints Constrain Objects Simultaneously with Geometry and Dimensions; Make Parametric Changes to Constrained Objects; Chapter 13: Working with Layouts and Annotative Objects; Create Annotative Styles and Objects; Create Layouts; Adjust Floating Viewports; Override Layer Properties in Layout Viewports; Draw on Layouts; Chapter 14: Printing and Plotting; Configure Output Devices; Create Plot Style Tables; Use Plot Style Tables; Plot in Model Space; Plot Layouts in Paper Space; Export to an Electronic Format; Chapter 15: Working with Data; Geolocate Projects
  • Import SketchUp ModelsDefine Attributes and Blocks; Insert Attributed Blocks; Edit Table Styles and Create Tables; Use Fields in Table Cells; Edit Table Data; Chapter 16: Navigating 3D Models; Use Visual Styles; Work with Tiled Viewports; Navigate with the ViewCube; Orbit in 3D; Use Cameras; Navigate with SteeringWheels; Learn to Save Views; Chapter 17: Modeling in 3D; Create Surface Models; Edit Surface Models; Create Solid Models; Edit Solid Models; Smooth Mesh Models; Chapter 18: Presenting and Documenting 3D Design; Assign Materials; Place and Adjust Lights; Create Renderings
Control code
ocn889519209
Dimensions
unknown
Extent
1 online resource (xix, 396 pages :)
Form of item
online
Isbn
9781118932445
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Other physical details
color illustrations
Specific material designation
remote
Stock number
FBE5FA53-CF8E-47B0-B385-41814DD2B0C1
System control number
  • (Sirsi) o889519209
  • (OCoLC)889519209

Library Locations

    • Waubonsee: Sugar Grove Campus - Todd LibraryBorrow it
      Collins Hall 2nd Floor Waubonsee Community College Route 47 at Waubonsee Drive, Sugar Grove, IL, 60554-9454, US
      41.7974000 -88.45785
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